Papercut
A paper sword duel. One greedy swing can end it.
Room ····
Making your room…
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You'll be paired with the next person who presses "Find a fight". Send a friend to papercut.marz.gg to make it quicker.
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How to play
- Guard
- Move the mouse above your fighter's waist to guard high, below to guard low.
- Left click
- Light slash: quick, small cut.
- Right click
- Heavy slash: slow, big cut. Click again (or Q) while it winds up to feint.
- A D
- Walk. Double-tap to dash.
- Space
- Jump over low slashes. A slash in the air always comes in high.
- Esc
- Free the mouse (the game holds it during a fight). Press again for the menu.
Hit where they aren't guarding. A slash at the height they guard is blocked.
Counter cut = instant K.O. A heavy slash is slow to wind up, and a missed slash leaves you open while you recover. Land any hit in either moment and the round is over, however much strip is left. So don't throw heavies up close, and don't swing at air.
Jumpers: guard high to block a jump-in, or slash high to cut them out of the air (no one can block mid-air). Landing after an air slash leaves you stuck for a moment.
Parry: switch your guard to the right height just before a hit lands, then slash back for a big riposte.
Win 3 rounds to take the match.