Papercut
A paper sword duel. One greedy swing can end it.
Room ····
Making your room…
Tournament ····
Bracket
Looking for a rival…
You'll be paired with the next person who presses "Find a fight". Send a friend to papercut.marz.gg to make it quicker.
Joining…
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How to play
- Guard
- Move the mouse up to guard high, down to guard low.
- Left click
- Light slash: quick, small cut.
- Right click
- Heavy slash: slower, steps in, big cut. Blocked, it staggers their guard and you keep the turn. Click again (or Q) early in the wind-up to feint.
- A D
- Walk. Double-tap to dash.
- Space
- Jump over low slashes. A slash in the air always comes in high: swing on the way down, or it sails over their head.
- Esc
- Free the mouse (the game holds it during a fight). Press again for the menu.
Hit where they aren't guarding. A slash at the height they guard is blocked. Press H to see the hitboxes.
Counter cut = instant K.O. While a heavy winds up, and for a moment right after a missed slash, you're open. Land any hit then and the round is over, however much strip is left. So don't throw heavies they can see coming, and don't swing at air.
Jumpers: guard high to block a jump-in, or slash high to cut them out of the air (no one can block mid-air). Landing after an air slash leaves you stuck for a moment.
Parry: switch your guard to the right height just before a hit lands, then slash back for a big riposte.
Win 3 rounds to take the match.